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    About

    Gabe Eubanks - Level Designer

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    Since I was young, I have always been a creator. Through game development, films, written works, sound design, and numerous other avenues, I have developed invaluable skills in creativity coupled with the ability to work on a project from start to finish. This wide range of creative outlets allows me to bring fresh ideas to every project, while applying cross-media learned lessons to game and level design.

    I am currently a Level Designer at High Voltage Software, located in New Orleans, LA. I work primarily in Unreal Engine in a co-development role, where I craft layouts from modular kits, blockouts, and landscape sculpting. I have the most experience in traditional level design, but recently started expanding my knowledge into Tech Art and Tech Design!

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    In my undergraduate career at the University of Nebraska in Lincoln, NE (my home town), I received a Film and New Media degree - specializing in scriptwriting and audio design. This was a great stepping stone towards moving to my ultimate goal: a lifelong career in game development. I learned skills in storytelling, teamwork, technology, and reinforced my love for impactful visual mediums.

    Outside of work, I have been an electronic musician since the 6th grade. I love to travel around the U.S. with family and friends, but checking out cities abroad is next on my life's bucket list! I'm also an avid sports fan; my favorite teams are the Nebraska Cornhuskers, Dallas Mavericks, and the Kansas City Royals.

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    © 2023 by Gabe Eubanks.

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