
About
Gabe Eubanks - Level Designer

Since I was young, I have always been a creator. Through game development, films, written works, sound design, and numerous other avenues, I have developed invaluable skills in creativity coupled with the ability to work on a project from start to finish. This wide range of creative outlets allows me to bring fresh ideas to every project, while applying cross-media learned lessons to game and level design.
I am currently a Level Designer at High Voltage Software, located in New Orleans, LA. I work primarily in Unreal Engine in a co-development role, where I craft layouts from modular kits, blockouts, and landscape sculpting. I have the most experience in traditional level design, but recently started expanding my knowledge into Tech Art and Tech Design!


In my undergraduate career at the University of Nebraska in Lincoln, NE (my home town), I received a Film and New Media degree - specializing in scriptwriting and audio design. This was a great stepping stone towards moving to my ultimate goal: a lifelong career in game development. I learned skills in storytelling, teamwork, technology, and reinforced my love for impactful visual mediums.
Outside of work, I have been an electronic musician since the 6th grade. I love to travel around the U.S. with family and friends, but checking out cities abroad is next on my life's bucket list! I'm also an avid sports fan; my favorite teams are the Nebraska Cornhuskers, Dallas Mavericks, and the Kansas City Royals.

